package erfgame.core.graphics.renderer;


import erfgame.core.Rotation;
import erfgame.core.entity.Entity;
import erfgame.core.world.World;

public class StaticEntityRendererFactory implements EntityRendererFactory {
	
	private EntityRenderer renderer;
	
	public StaticEntityRendererFactory( EntityRenderer renderer ) {
		this.renderer = renderer;
	}

	public EntityRenderer getRenderer(World world, Entity entity, Rotation viewRotation) {
		return this.renderer;
	}

}
